Posted 18 August 2004 - 08:09 AM
Hi all
The attached tool allows you to decrypt the MSN Messenger password stored
in your computer password. The tool cannot be used on password stored on
other computers, as the decryption algorithms relies on the computer's
internal certificate for decryption.
enjoy and be cerfull ;)
****************************************************************
/* MSNMessenger DPAPI
*
* tombkeeper[0x40]nsfocus[0x2e]com
* tombkeeper[0x40]xfocus[0x2e]net
* 2004.08.11
*/
#include <Windows.h>
#pragma comment(lib, "Advapi32.lib")
#define FCHK(a) if (!(a)) {printf(#a " failed\n"); return 0;}
typedef struct _CRYPTOAPI_BLOB {
DWORD cbData;
BYTE* pbData;
} DATA_BLOB;
typedef struct _CRYPTPROTECT_PROMPTSTRUCT {
DWORD cbSize;
DWORD dwPromptFlags;
HWND hwndApp;
LPCWSTR szPrompt;
} CRYPTPROTECT_PROMPTSTRUCT, *PCRYPTPROTECT_PROMPTSTRUCT;
typedef BOOL (WINAPI *PCryptUnprotectData)(
DATA_BLOB* pDataIn,
LPWSTR* ppszDataDescr,
DATA_BLOB* pOptionalEntropy,
PVOID pvReserved,
CRYPTPROTECT_PROMPTSTRUCT* pPromptStruct,
DWORD dwFlags,
DATA_BLOB* pDataOut
);
PCryptUnprotectData CryptUnprotectData = NULL;
int main(void)
{
int ret;
HMODULE hNtdll;
HKEY hKey;
DWORD dwType;
char Data[0x100] = {0};
DWORD dwSize;
DATA_BLOB DataIn;
DATA_BLOB DataOut;
ret = RegOpenKeyEx
(
HKEY_CURRENT_USER,
"Software\\Microsoft\\MSNMessenger",
0,
KEY_READ,
&hKey
);
if( ret != ERROR_SUCCESS ) return 1;
ret = RegQueryValueEx
(
hKey,
"Password.NET Messenger Service",
NULL,
&dwType,
Data,
&dwSize
);
if( ret != ERROR_SUCCESS ) return 1;
FCHK ((hNtdll = LoadLibrary ("Crypt32.dll")) != NULL);
FCHK ((CryptUnprotectData = (PCryptUnprotectData)
GetProcAddress (hNtdll, "CryptUnprotectData")) != NULL);
DataIn.pbData = Data + 2; //
DataIn.cbData = dwSize-2;
CryptUnprotectData
(
&DataIn,
NULL,
NULL,
NULL,
NULL,
1,
&DataOut
);
base64_decode (DataOut.pbData, Data, strlen(DataOut.pbData));
printf ( "MSN Password: %s\n", Data);
return 0;
}
//copied from GNU libc - libc/resolv/base64.c
int base64_decode (char const *src, char *target, size_t targsize)
{
static const char Base64[] =
"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
static const char Pad64 = '=';
int tarindex, state, ch;
char *pos;
state = 0;
tarindex = 0;
while ((ch = *src++) != '\0')
{
if (isspace (ch)) /* Skip whitespace anywhere. */
continue;
if (ch == Pad64)
break;
pos = strchr (Base64, ch);
if (pos == 0) /* A non-base64 character. */
return (-1);
switch (state)
{
case 0:
if (target)
{
if ((size_t) tarindex >= targsize)
return (-1);
target[tarindex] = (pos - Base64) << 2;
}
state = 1;
break;
case 1:
if (target)
{
if ((size_t) tarindex + 1 >= targsize)
return (-1);
target[tarindex] |= (pos - Base64) >> 4;
target[tarindex + 1] = ((pos - Base64) & 0x0f) << 4;
}
tarindex++;
state = 2;
break;
case 2:
if (target)
{
if ((size_t) tarindex + 1 >= targsize)
return (-1);
target[tarindex] |= (pos - Base64) >> 2;
target[tarindex + 1] = ((pos - Base64) & 0x03) << 6;
}
tarindex++;
state = 3;
break;
case 3:
if (target)
{
if ((size_t) tarindex >= targsize)
return (-1);
target[tarindex] |= (pos - Base64);
}
tarindex++;
state = 0;
break;
default:
abort ();
}
}
/*
* We are done decoding Base-64 chars. Let's see if we ended
* on a byte boundary, and/or with erroneous trailing characters.
*/
if (ch == Pad64)
{ /* We got a pad char. */
ch = *src++; /* Skip it, get next. */
switch (state)
{
case 0: /* Invalid = in first position */
case 1: /* Invalid = in second position */
return (-1);
case 2: /* Valid, means one byte of info */
/* Skip any number of spaces. */
for ((void) NULL; ch != '\0'; ch = *src++)
if (!isspace (ch))
break;
/* Make sure there is another trailing = sign. */
if (ch != Pad64)
return (-1);
ch = *src++; /* Skip the = */
/* Fall through to "single trailing =" case. */
/* FALLTHROUGH */
case 3: /* Valid, means two bytes of info */
/*
* We know this char is an =. Is there anything but
* whitespace after it?
*/
for ((void) NULL; ch != '\0'; ch = *src++)
if (!isspace (ch))
return (-1);
/*
* Now make sure for cases 2 and 3 that the "extra"
* bits that slopped past the last full byte were
* zeros. If we don't check them, they become a
* subliminal channel.
*/
if (target && target[tarindex] != 0)
return (-1);
}
}
else
{
/*
* We ended by seeing the end of the string. Make sure we
* have no partial bytes lying around.
*/
if (state != 0)
return (-1);
}
return (tarindex);
}